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MULTI-SKILLED
3D GENERALIST

A comprehensive course designed to mold versatile artists capable of bringing 3D visions to life. In this program, students will learn Maya modeling, texturing, lighting, and rendering – the essential skills needed for a multifaceted career in the dynamic field of 3D artistry.
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FEB 17

START DATE

8 WEEKS

DURATION

50 HOURS

TRAINING

CAD$2000

TUITION

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COURSE BREAKDOWN

Meet Your Instructor

CRISTIAN SPAGNUOLO

VFX/CG SUPERVISOR

VFX/CG Supervisor with almost 20 years of professional experience he had the chance to work on various projects and for different companies all around the world.
He worked on Movies, TV Series, Feature Animation, Commercials, and ADV campaigns of international importance.
He is an ACP (Autodesk Certified Professional), an AAI (Autodesk Authorized Instructor) for both 3DSMax and Maya, and an Autodesk consultant on the entire Media & Entertainment suite since 2008.
He is also a beta tester for other big companies such as TheFoundry (for Katana), Allegorithmic / Adobe (for the Substance Suite), and R3DS (for Wrap3D).
The need to face always different challenges and his ability to adapt himself to the various team, projects and the working pipeline has given him the opportunity to test different approaching techniques in searching for the right solution for the problems that he faced. So he has become a very all-around VFX/CG Supervisor (with a great problem-solving attitude) capable to analyze production in every specific aspect, creating an efficient working pipeline, and leading and supervising a team of artists.
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OUR MENTOR

CRISTIAN SPAGNUOLO'S FILMOGRAPHY

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Join us on this transformative learning journey and become a Multiskilled 3D Generalist ready to make your mark in the dynamic landscape of Visual Effects.
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